CommonEvent 1775
Name = "会話：マンイーター"

  999([1344])
  ConditionalBranch([1, 20, 0, 1, 0])
    JumpToLabel(["情報"])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 20, 0, 2, 0])
    JumpToLabel(["質問"])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 20, 0, 3, 0])
    JumpToLabel(["要求"])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 20, 0, 4, 0])
    JumpToLabel(["贈与"])
    Empty([])

  BranchEnd([])
  Label(["情報"])
  ControlVariables([13, 13, 0, 2, 1, 100])
  ConditionalBranch([1, 13, 0, 10, 2])
    ShowTextAttributes(["maneater_fc1", 0, 0, 2])
    ShowText(["\\n<Maneater>"])
    ShowText(["Hey big brother, let's play~♪"])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 20, 2])
    ShowTextAttributes(["maneater_fc1", 0, 0, 2])
    ShowText(["\\n<Maneater>"])
    ShowText(["You want me to empty your balls with my tentacles, right?"])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 30, 2])
    ShowTextAttributes(["maneater_fc1", 0, 0, 2])
    ShowText(["\\n<Maneater>"])
    ShowText(["I'm strong in magic too~♪"])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 40, 2])
    ShowTextAttributes(["maneater_fc1", 0, 0, 2])
    ShowText(["\\n<Maneater>"])
    ShowText(["I feel like we had a benefactor..."])
    ShowText(["But I forgot."])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 50, 2])
    ShowTextAttributes(["maneater_fc1", 0, 0, 2])
    ShowText(["\\n<Maneater>"])
    ShowText(["Oh, an angel~!"])
    ShowText(["Let's make you a toy~♪"])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 60, 2])
    ShowTextAttributes(["maneater_fc1", 0, 0, 2])
    ShowText(["\\n<Maneater>"])
    ShowText(["The important people in the Monster Realm are really busy, you know."])
    ShowText(["Responsible adults have it tough, huh~."])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 70, 2])
    ShowTextAttributes(["maneater_fc1", 0, 0, 2])
    ShowText(["\\n<Maneater>"])
    ShowText(["I heard they're at war right now..."])
    ShowText(["But that has nothing to do with us, right?"])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 80, 2])
    ShowTextAttributes(["maneater_fc1", 0, 0, 2])
    ShowText(["\\n<Maneater>"])
    ShowText(["With these tentacles, I'll ruin the boys."])
    ShowText(["I've ruined a lot of adults too, you know~."])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 90, 2])
    ShowTextAttributes(["maneater_fc1", 0, 0, 2])
    ShowText(["\\n<Maneater>"])
    ShowText(["If you get squeezed by me..."])
    ShowText(["You won't be able to make babies anymore~♪"])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 100, 2])
    ShowTextAttributes(["maneater_fc1", 2, 0, 2])
    ShowText(["\\n<Maneater>"])
    ShowText(["Hey, don't bully me~!"])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  Label(["質問"])
  ControlVariables([13, 13, 0, 2, 1, 50])
  ConditionalBranch([1, 13, 0, 10, 2])
    ShowTextAttributes(["maneater_fc1", 0, 0, 2])
    ShowText(["\\n<Maneater>"])
    ShowText(["Hey hey, what kind of games do you want to play with me...?"])
    ShowChoices([["Child's play", "Lewd play", "Not in the mood to play"], 0])
    When([0, "子供の遊び"])
      ShowTextAttributes(["maneater_fc1", 0, 0, 2])
      ShowText(["\\n<Maneater>"])
      ShowText(["Tag or hide and seek, maybe?"])
      ShowText(["Is it really okay to play such childlike games...?"])
      Empty([])

    When([1, "えっちな遊び"])
      ShowTextAttributes(["maneater_fc1", 1, 0, 2])
      ShowText(["\\n<Maneater>"])
      ShowText(["Then, let's play a naughty game~♪"])
      Script(["change_friend(10)"])
      Empty([])

    When([2, "遊ぶ気はない"])
      ShowTextAttributes(["maneater_fc1", 0, 0, 2])
      ShowText(["\\n<Maneater>"])
      ShowText(["Oh~. Big brother, you're so serious~."])
      Script(["change_friend(5)"])
      Empty([])

    ChoicesEnd([])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 20, 2])
    ShowTextAttributes(["maneater_fc1", 0, 0, 2])
    ShowText(["\\n<Maneater>"])
    ShowText(["I wonder how many times big brother can release his sperm?"])
    ShowChoices([["Once", "10 times", "530,000 times", "Not even once"], 0])
    When([0, "1回"])
      ShowTextAttributes(["maneater_fc1", 2, 0, 2])
      ShowText(["\\n<Maneater>"])
      ShowText(["Eh!? You're too weak..."])
      Script(["change_friend(-5)"])
      Empty([])

    When([1, "10回"])
      ShowTextAttributes(["maneater_fc1", 0, 0, 2])
      ShowText(["\\n<Maneater>"])
      ShowText(["Hmm. I'll test if that's really true~♪"])
      Script(["change_friend(5)"])
      Empty([])

    When([2, "53万回"])
      ShowTextAttributes(["maneater_fc1", 2, 0, 2])
      ShowText(["\\n<Maneater>"])
      ShowText(["Wow...! Let me drink it all~!!"])
      Script(["change_friend(10)"])
      Empty([])

    When([3, "1回も出ない"])
      ShowTextAttributes(["maneater_fc1", 2, 0, 2])
      ShowText(["\\n<Maneater>"])
      ShowText(["Eh, why?"])
      ShowText(["Is your little thing broken...?"])
      Empty([])

    ChoicesEnd([])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 30, 2])
    ShowTextAttributes(["maneater_fc1", 0, 0, 2])
    ShowText(["\\n<Maneater>"])
    ShowText(["Okay, here's a quiz♪"])
    ShowText(["Do you know what I'm going to do to your little thing with my tentacles?"])
    ShowChoices([["Squeeze out all the semen", "Dissolve and digest", "Bite off"], 0])
    When([0, "精を搾り尽くす"])
      ShowTextAttributes(["maneater_fc1", 0, 0, 2])
      ShowText(["\\n<Maneater>"])
      ShowText(["Correct♪"])
      ShowText(["Big brother's semen will all be squeezed out~♪"])
      Script(["change_friend(5)"])
      Empty([])

    When([1, "溶かして消化する"])
      ShowTextAttributes(["maneater_fc1", 2, 0, 2])
      ShowText(["\\n<Maneater>"])
      ShowText(["Scary! I won't do such a thing~!!"])
      Script(["change_friend(-5)"])
      Empty([])

    When([2, "噛み千切る"])
      ShowTextAttributes(["maneater_fc1", 2, 0, 2])
      ShowText(["\\n<Maneater>"])
      ShowText(["Scary! I won't do such a thing~!!"])
      Script(["change_friend(-5)"])
      Empty([])

    ChoicesEnd([])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 40, 2])
    ShowTextAttributes(["maneater_fc1", 0, 0, 2])
    ShowText(["\\n<Maneater>"])
    ShowText(["Everyone forgot about the past."])
    ShowText(["I wonder where I was born..."])
    ShowChoices([["San Ilia", "Sabasa", "Magistea Village"], 0])
    When([0, "サン・イリア"])
      ShowTextAttributes(["maneater_fc1", 2, 0, 2])
      ShowText(["\\n<Maneater>"])
      ShowText(["San Ilia, huh..."])
      ShowText(["I don't think I was born in such a big city."])
      Empty([])

    When([1, "サバサ"])
      ShowTextAttributes(["maneater_fc1", 2, 0, 2])
      ShowText(["\\n<Maneater>"])
      ShowText(["Sabasa has always been the territory of Lord Hiruko, right?"])
      ShowText(["There's no way that place could be my hometown..."])
      Empty([])

    When([2, "マギステア村"])
      ShowTextAttributes(["maneater_fc1", 0, 0, 2])
      ShowText(["\\n<Maneater>"])
      ShowText(["That sounds really nostalgic..."])
      ShowText(["Magistea Village... I wonder if that's my hometown..."])
      Script(["change_friend(10)"])
      Empty([])

    ChoicesEnd([])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 50, 2])
    ShowTextAttributes(["maneater_fc1", 0, 0, 2])
    ShowText(["\\n<Maneater>"])
    ShowText(["Big brother, what did you come to such a place for?"])
    ShowChoices([["Came to adventure", "Came to defeat bad guys", "Came to do naughty things"], 0])
    When([0, "冒険しに来た"])
      ShowTextAttributes(["maneater_fc1", 0, 0, 2])
      ShowText(["\\n<Maneater>"])
      ShowText(["Is adventuring fun?"])
      ShowText(["I really don't understand at all..."])
      Empty([])

    When([1, "悪い奴を倒しに来た"])
      ShowTextAttributes(["maneater_fc1", 0, 0, 2])
      ShowText(["\\n<Maneater>"])
      ShowText(["There are no bad guys here~."])
      ShowText(["But there might be some bad kids~♪"])
      Empty([])

    When([2, "えっちな事をしに来た"])
      ShowTextAttributes(["maneater_fc1", 0, 0, 2])
      ShowText(["\\n<Maneater>"])
      ShowText(["Welcome~♪"])
      ShowText(["I'll do lots of naughty things for you~♪"])
      Script(["change_friend(10)"])
      Empty([])

    ChoicesEnd([])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  Label(["要求"])
  ControlVariables([13, 13, 0, 2, 1, 30])
  ConditionalBranch([1, 13, 0, 10, 2])
    ConditionalBranch([8, 342])
      ShowTextAttributes(["maneater_fc1", 0, 0, 2])
      ShowText(["\\n<Maneater>"])
      ShowText(["Hey, hey, give me some milk~♪"])
      ControlVariables([24, 24, 0, 3, 0, 342, 0])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Would you like to give 'milk'? (Quantity: \\V[24])"])
      ShowChoices([["Yes", "No"], 2])
      When([0, "はい"])
        ShowTextAttributes(["maneater_fc1", 1, 0, 2])
        ShowText(["\\n<Maneater>"])
        ShowText(["Mufufu... I'll give you plenty of thanks♪"])
        ChangeItems([342, 1, 0, 1])
        Script(["change_friend(20)"])
        ExitEventProcessing([])
        Empty([])

      When([1, "いいえ"])
        ShowTextAttributes(["maneater_fc1", 2, 0, 2])
        ShowText(["\\n<Maneater>"])
        ShowText(["Eh~?"])
        ExitEventProcessing([])
        Empty([])

      ChoicesEnd([])
      Empty([])

    Else([])
      ControlVariables([13, 13, 0, 0, 20])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 20, 2])
    ConditionalBranch([8, 302])
      ShowTextAttributes(["maneater_fc1", 0, 0, 2])
      ShowText(["\\n<Maneater>"])
      ShowText(["Hey hey, can I have a tangerine♪"])
      ControlVariables([24, 24, 0, 3, 0, 302, 0])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Do you want to give ? (Quantity: \\V[24])"])
      ShowChoices([["Yes", "No"], 2])
      When([0, "はい"])
        ShowTextAttributes(["maneater_fc1", 1, 0, 2])
        ShowText(["\\n<Maneater>"])
        ShowText(["Mufufu... I'll give you plenty of thanks♪"])
        ChangeItems([302, 1, 0, 1])
        Script(["change_friend(30)"])
        ExitEventProcessing([])
        Empty([])

      When([1, "いいえ"])
        ShowTextAttributes(["maneater_fc1", 2, 0, 2])
        ShowText(["\\n<Maneater>"])
        ShowText(["Eh~?"])
        ExitEventProcessing([])
        Empty([])

      ChoicesEnd([])
      Empty([])

    Else([])
      ControlVariables([13, 13, 0, 0, 30])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 30, 2])
    ConditionalBranch([7, 8910, 0])
      ShowTextAttributes(["maneater_fc1", 0, 0, 2])
      ShowText(["\\n<Maneater>"])
      ShowText(["Hey hey, can I have some pocket money♪"])
      ControlVariables([24, 24, 0, 3, 7, 2, 0])
      ShowTextAttributes(["", 0, 0, 2])
      ShowText(["Would you like to give 8910G? (Current money: \\V[24])"])
      ShowChoices([["Yes", "No"], 2])
      When([0, "はい"])
        ShowTextAttributes(["maneater_fc1", 1, 0, 2])
        ShowText(["\\n<Maneater>"])
        ShowText(["Mufufu... I'll give you plenty of thanks♪"])
        ChangeGold([1, 0, 8910])
        Script(["change_friend(25)"])
        ExitEventProcessing([])
        Empty([])

      When([1, "いいえ"])
        ShowTextAttributes(["maneater_fc1", 2, 0, 2])
        ShowText(["\\n<Maneater>"])
        ShowText(["Eh~?"])
        ExitEventProcessing([])
        Empty([])

      ChoicesEnd([])
      Empty([])

    Else([])
      ShowTextAttributes(["maneater_fc1", 2, 0, 2])
      ShowText(["\\n<Maneater>"])
      ShowText(["...Don't you have any money~?"])
      ExitEventProcessing([])
      Empty([])

    BranchEnd([])
    Empty([])

  BranchEnd([])
  Label(["贈与"])
  ControlVariables([13, 13, 0, 2, 1, 30])
  ConditionalBranch([1, 25, 0, 1, 0])
    ControlVariables([13, 13, 0, 0, 30])
    ControlVariables([25, 25, 0, 0, 0])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 25, 0, 2, 0])
    ControlVariables([13, 13, 0, 2, 1, 20])
    ControlVariables([25, 25, 0, 0, 0])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 10, 2])
    ShowTextAttributes(["maneater_fc1", 0, 0, 2])
    ShowText(["\\n<Maneater>"])
    ShowText(["Here, I'll give this to you~♪"])
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ChangeItems([411, 0, 0, 1])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Received 'Kashiwa Mochi' from the Maneater!"])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 20, 2])
    ShowTextAttributes(["maneater_fc1", 0, 0, 2])
    ShowText(["\\n<Maneater>"])
    ShowText(["Here, I'll give this to you~♪"])
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ChangeItems([2859, 0, 0, 1])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Received 'Great Gem of Pleasure Enhancement' from the Maneater!"])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  ConditionalBranch([1, 13, 0, 30, 2])
    ShowTextAttributes(["maneater_fc1", 0, 0, 2])
    ShowText(["\\n<Maneater>"])
    ShowText(["Here, I'll give this to you~♪"])
    PlaySE(["RPG::SE(@name=\"Item1\", @pitch=100, @volume=80)"])
    ChangeGold([0, 0, 14850])
    ShowTextAttributes(["", 0, 0, 2])
    ShowText(["Received 14850G from the Maneater!"])
    ExitEventProcessing([])
    Empty([])

  BranchEnd([])
  Empty([])
